German site Planet3DNow reports that an upcoming Kaveri Spectre desktop APU could have as many as 832 shaders and 13 compute units. If this were to be the case it would mean the best Kaveri APU has ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute ...
It’s been a long time coming, but finally some details about AMD’s latest GPU architecture are beginning to come through. While the cards themselves have not yet been released, and probably won’t for ...
When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12's performance in a real game. What was meant to be a straightforward performance preview was disrupted by ...
Developed for Battlefield 3 and future DICE EA Games. Massive focus on creating simple to use and powerful workflows. Major Pushes in animation, destruction, streaming, rendering, lighting, and ...